TY - GEN
T1 - Usability Testing Experiment Applied to Redesign on Point-of-Sale Software Interfaces Using User-Centered-Design Approach
AU - Esparza, Patricia
AU - Cueva, Rony
AU - Paz, Freddy
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2021.
PY - 2021
Y1 - 2021
N2 - In this paper, we present a crossover experiment with a remote usability testing to validate a User Centered Design process applied to a point-of-sale user interfaces redesign, in which the original software product interfaces had a low grade of usability. It was developed as a structured usability remote test plan applied with two samples of users through a crossover experiment. Each sample was composed by 6 participants that had close knowledge about information systems features and other personality attributes obtained by the cashier profile designed through the personas technique. Cashiers are a fundamental role, since they use this software many hours per day, and are very rotative employees, that tend to be young people between 18 and 25 years old. We obtained favorable results, as each sample decreased their execution time in completing the 10 given tasks in more than one minute, which is a valuable time in sales, and it reduced their dependency to ask for help or making operational mistakes in the sale’s process. They emphasized some improved points such as “more understandable labels”, “more striking and pleasant colors”, “better visualization of the components”, and “much easier process to use”.
AB - In this paper, we present a crossover experiment with a remote usability testing to validate a User Centered Design process applied to a point-of-sale user interfaces redesign, in which the original software product interfaces had a low grade of usability. It was developed as a structured usability remote test plan applied with two samples of users through a crossover experiment. Each sample was composed by 6 participants that had close knowledge about information systems features and other personality attributes obtained by the cashier profile designed through the personas technique. Cashiers are a fundamental role, since they use this software many hours per day, and are very rotative employees, that tend to be young people between 18 and 25 years old. We obtained favorable results, as each sample decreased their execution time in completing the 10 given tasks in more than one minute, which is a valuable time in sales, and it reduced their dependency to ask for help or making operational mistakes in the sale’s process. They emphasized some improved points such as “more understandable labels”, “more striking and pleasant colors”, “better visualization of the components”, and “much easier process to use”.
KW - Human-computer interaction
KW - Point-of-sale software
KW - Usability testing
KW - User centered design
UR - http://www.scopus.com/inward/record.url?scp=85132710981&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-78227-6_32
DO - 10.1007/978-3-030-78227-6_32
M3 - Conference contribution
AN - SCOPUS:85132710981
SN - 9783030782269
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 439
EP - 456
BT - Design, User Experience, and Usability
A2 - Soares, Marcelo M.
A2 - Soares, Marcelo M.
A2 - Rosenzweig, Elizabeth
A2 - Marcus, Aaron
PB - Springer Science and Business Media Deutschland GmbH
T2 - 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021
Y2 - 24 July 2021 through 29 July 2021
ER -