TY - GEN
T1 - STEAM Research for Innovation and Competency Development
T2 - 2025 IEEE Technology and Engineering Management Society Conference, TEMSCON LATAM 2025
AU - Cano-Gallardo, Consuelo
AU - Hernandez-Cenzano, Carlos Guillermo
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - STEAM (Science, Technology, Engineering, Arts, and Mathematics) education is increasingly recognized as a strategic approach to fostering innovation and competency development in higher education. This study presents a systematic literature review of STEAM research and its implications for promoting innovation through art-science collaboration. A total of 172 articles were initially identified through database searches, of which 34 met the inclusion criteria for final analysis. The review included publications from IEEE Xplore, SCOPUS, Web of Science, and Springer, covering the period from 2014 to 2024. The selected studies highlight diverse case studies and applied research initiatives involving interdisciplinary and transdisciplinary teams. Results reveal a global increase in STEAM-related academic output, although research remains limited in Latin America. This gap underscores the importance of promoting regional studies and institutional support in Latin America to strengthen STEAM research ecosystems. Key competencies linked to innovation identified in the reviewed studies include critical thinking, creativity, collaboration, and problem-solving. This review contributes to understanding the role of STEAM in advancing educational innovation and knowledge transfer through integrated, collaborative practices.
AB - STEAM (Science, Technology, Engineering, Arts, and Mathematics) education is increasingly recognized as a strategic approach to fostering innovation and competency development in higher education. This study presents a systematic literature review of STEAM research and its implications for promoting innovation through art-science collaboration. A total of 172 articles were initially identified through database searches, of which 34 met the inclusion criteria for final analysis. The review included publications from IEEE Xplore, SCOPUS, Web of Science, and Springer, covering the period from 2014 to 2024. The selected studies highlight diverse case studies and applied research initiatives involving interdisciplinary and transdisciplinary teams. Results reveal a global increase in STEAM-related academic output, although research remains limited in Latin America. This gap underscores the importance of promoting regional studies and institutional support in Latin America to strengthen STEAM research ecosystems. Key competencies linked to innovation identified in the reviewed studies include critical thinking, creativity, collaboration, and problem-solving. This review contributes to understanding the role of STEAM in advancing educational innovation and knowledge transfer through integrated, collaborative practices.
KW - STEAM education
KW - competency development
KW - innovation
KW - interdisciplinary collaboration
KW - systematic review
UR - https://www.scopus.com/pages/publications/105029794648
U2 - 10.1109/TEMSCONLATAM65810.2025.11238604
DO - 10.1109/TEMSCONLATAM65810.2025.11238604
M3 - Conference contribution
AN - SCOPUS:105029794648
T3 - TEMSCON LATAM 2025 - Technology and Engineering Management Society Conference
BT - TEMSCON LATAM 2025 - Technology and Engineering Management Society Conference
A2 - Mendoza, Paul Sanmartin
A2 - Vilora-Nunez, Cesar
A2 - Ahumanda-Tello, Eduardo
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 18 June 2025 through 20 June 2025
ER -