Getting started with videogame development

Junior Rojas

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

This survey provides an overview of various aspects involved in game development. It describes some general concepts, with emphasis on game engine architecture as well as specific technologies related to the described concepts. Covered topics include game graphics rendering, collision detection, physics, artificial intelligence, scripting and game editors.
Idioma originalEspañol
Título de la publicación alojadaProceedings - 26th SIBGRAPI - Conference on Graphics, Patterns and Images Tutorials, SIBGRAPI-T 2013
Páginas1-5
Número de páginas5
EstadoPublicada - 6 nov. 2014

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