@inproceedings{31eda234b0bc4bb98395022c18fbf630,
title = "Cuckoo Search y Juegos Gacha: ¿c{\'o}mo Puede Mejorar la Relaci{\'o}n Entre el Jugador y el Juego al Utilizarse un Algoritmo Metaheur{\'i}stico?",
abstract = "In this paper is proposed to implement a metaheuristic algorithm in the process of obtaining {"}gacha game rewards{"}. The focus and objective of this study is to be able to find a balance between user satisfaction and the benefit of the company, for which two types of user were used, who cover the characteristics of time spent in the game and how much they have invested in this. For this, an objective function was proposed in which it encompasses the variables related to the user and the company, then the proposed algorithm was adapted to the proposed context. Finally, it was implemented and applied in a game prototype where its operation and performance are compared with a simulator. The proposed goal is to be able to demonstrate that the use of cuckoo search in these types of games.",
keywords = "cuckoo-search algorith, free-to-play, gacha game, in-game currency, metaheuristic, mobile app, simulator, videogame",
author = "Lucas Castaneda and Rony Cueva and Manuel Tupia",
note = "Publisher Copyright: {\textcopyright} 2021 AISTI.; 16th Iberian Conference on Information Systems and Technologies, CISTI 2021 ; Conference date: 23-06-2021 Through 26-06-2021",
year = "2021",
month = jun,
day = "23",
doi = "10.23919/CISTI52073.2021.9476416",
language = "Espa{\~n}ol",
series = "Iberian Conference on Information Systems and Technologies, CISTI",
publisher = "IEEE Computer Society",
editor = "Alvaro Rocha and Ramiro Goncalves and Penalvo, {Francisco Garcia} and Jose Martins",
booktitle = "Proceedings of CISTI 2021 - 16th Iberian Conference on Information Systems and Technologies",
}