TY - GEN
T1 - A virtual reality and brain computer interface system for upper limb rehabilitation of post stroke patients
AU - Achanccaray, David
AU - Acuna, Kevin
AU - Carranza, Erick
AU - Andreu-Perez, Javier
PY - 2017/8/23
Y1 - 2017/8/23
N2 - This work presents a brain computer interface (BCI) framework for upper limb rehabilitation of post stroke patients, combining BCI and virtual reality (VR) technology; a VR feedback is shown to the participants to achieve a greater activation of certain brain regions involved with the performing of upper limb motor task. This system uses an adaptive neuro-fuzzy inference system (ANFIS) classifier to discriminate between a motor task and rest condition, the first one classifies between extension and rest conditions; and the second one classifies between flexion and rest conditions. In the training stage, eight healthy subjects participated in the sessions, the best accuracies are 99.3% and 88.9%, as a result of cross-validation. Meanwhile, the best accuracy in online test is 89%. The methodology here presented can be straightforwardly employed as a rehabilitation system for brain repair in individuals with neurological diseases or brain injury.
AB - This work presents a brain computer interface (BCI) framework for upper limb rehabilitation of post stroke patients, combining BCI and virtual reality (VR) technology; a VR feedback is shown to the participants to achieve a greater activation of certain brain regions involved with the performing of upper limb motor task. This system uses an adaptive neuro-fuzzy inference system (ANFIS) classifier to discriminate between a motor task and rest condition, the first one classifies between extension and rest conditions; and the second one classifies between flexion and rest conditions. In the training stage, eight healthy subjects participated in the sessions, the best accuracies are 99.3% and 88.9%, as a result of cross-validation. Meanwhile, the best accuracy in online test is 89%. The methodology here presented can be straightforwardly employed as a rehabilitation system for brain repair in individuals with neurological diseases or brain injury.
M3 - Contribución a la conferencia
BT - IEEE International Conference on Fuzzy Systems
ER -