A Serious Game for Recycling Education in Peruvian Children

Paul Tocto, Guillermo Dávila, Victor Ayma

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

1 Cita (Scopus)

Resumen

Peru has one of the lowest recycling rates compared to other emerging countries and the Latin American region. One of the main reasons is the lack of environmental education. The present study aimed to implement a serious game to teach children to recycle from their own homes. The game, developed following the guidelines of the MDA framework and using the Unity programming language, consists of 3 modules in which recycling concepts are reviewed, such as classification, collection, and reusability. To verify the usability of the game and its efficiency for learning, 93 children between six and seven years old were surveyed before and after using the game. Data analysis was performed using an ANOVA test. The results show that the game is fun, easy to use, and allowed its users to significantly improve their recycling knowledge.

Idioma originalInglés
Título de la publicación alojadaInformation Technology and Systems - ICITS 2023
EditoresÁlvaro Rocha, Carlos Ferrás, Waldo Ibarra
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas49-59
Número de páginas11
ISBN (versión impresa)9783031332609
DOI
EstadoPublicada - 2023
Publicado de forma externa
EventoInternational Conference on Information Technology and Systems, ICITS 2023 - Cusco, Perú
Duración: 24 abr. 202326 abr. 2023

Serie de la publicación

NombreLecture Notes in Networks and Systems
Volumen692 LNNS
ISSN (versión impresa)2367-3370
ISSN (versión digital)2367-3389

Conferencia

ConferenciaInternational Conference on Information Technology and Systems, ICITS 2023
País/TerritorioPerú
CiudadCusco
Período24/04/2326/04/23

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