A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games

José Shimabukuro, Arturo Moquillaza, Johan Baldeón

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

Despite advancements, the gaming industry often overlooks accessibility, excluding individuals with disabilities. This paper proposes a novel framework to address this gap. The framework empowers developers through a categorized accessibility guideline catalog validated by experts, providing clear guidance for various disabilities (motor, visual, auditory, and cognitive) with real-world examples. Validated evaluation tools and techniques: These tools address scenarios where developers use non-configurable default values, potentially creating accessibility barriers. A well-defined evaluation process: This process, outlined using established methods, ensures a structured and efficient evaluation. In addition, this proposal allows for the acquisition of a quantitative value that allows comparisons between designs and between different video games, as well as the establishment of KPIs in improvement projects. The framework was rigorously validated by HCI and gaming experts and successfully applied to assess the accessibility of action-based third-person games. This application yielded valuable insights, enabling comparisons between games and identifying accessibility strengths and weaknesses for different disabilities. This framework empowers developers to integrate accessibility throughout development, fostering a more inclusive gaming environment for all.

Idioma originalInglés
Título de la publicación alojadaHCI International 2024 – Late Breaking Papers - 26th International Conference on Human-Computer Interaction, HCII 2024, Proceedings
EditoresMargherita Antona, Constantine Stephanidis, Qin Gao, Jia Zhou
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas83-102
Número de páginas20
ISBN (versión impresa)9783031768170
DOI
EstadoPublicada - 2025
Evento26th International Conference on Human-Computer Interaction, HCII 2024 - Washington, Estados Unidos
Duración: 29 jun. 20244 jul. 2024

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen15379 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conferencia

Conferencia26th International Conference on Human-Computer Interaction, HCII 2024
País/TerritorioEstados Unidos
CiudadWashington
Período29/06/244/07/24

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