TY - GEN
T1 - 3D Pose Estimation Oriented to the Initialization of an Augmented Reality System Applied to Cultural Heritage
AU - Rodriguez, Ricardo M.
AU - Aguilar, Rafael
AU - Uceda, Santiago
AU - Castañeda, Benjamín
N1 - Publisher Copyright:
© Springer International Publishing AG, part of Springer Nature 2018.
PY - 2018
Y1 - 2018
N2 - Augmented reality (AR) applied to cultural heritage intends to improve the learning experience in archaeological sites, not only for visitants but also for researchers. 3D Pose estimation is a common problem in applications for AR, object recognition, 3D modeling, among others. AR systems use different methods to estimate the camera pose: edge detection and key-point detection among others. The choice of the method to be used depends on the features of the scenario to be detected. In this work, a comparison study of the main 3D modelbased pose estimation methods is performed. In addition, we present the implementation and validation of a pose estimation algorithm, oriented to the initialization of an AR system applied to “Huaca de la Luna”, an adobe brick pyramid built by the Moche civilization in the northern Peru. The proposed algorithm presents two phases, a training phase, where 3D key-points are extracted from a reference image, and a detection phase, where the initialization process is performed by comparing 2D/3D points correspondence using a PnP algorithm. We have compared four variations of the 3D pose estimation algorithm using different methods: SIFT and SURF descriptors for key-point description and EPnP and REPPnP algorithms for PnP pose estimation. Results show a translation error of 1.54 cm, with a mean processing time of 2.78 s, a maximum re-projection error of 1.5 pixels and a successful estimation rate of 100% in scenarios with normal and high light conditions.
AB - Augmented reality (AR) applied to cultural heritage intends to improve the learning experience in archaeological sites, not only for visitants but also for researchers. 3D Pose estimation is a common problem in applications for AR, object recognition, 3D modeling, among others. AR systems use different methods to estimate the camera pose: edge detection and key-point detection among others. The choice of the method to be used depends on the features of the scenario to be detected. In this work, a comparison study of the main 3D modelbased pose estimation methods is performed. In addition, we present the implementation and validation of a pose estimation algorithm, oriented to the initialization of an AR system applied to “Huaca de la Luna”, an adobe brick pyramid built by the Moche civilization in the northern Peru. The proposed algorithm presents two phases, a training phase, where 3D key-points are extracted from a reference image, and a detection phase, where the initialization process is performed by comparing 2D/3D points correspondence using a PnP algorithm. We have compared four variations of the 3D pose estimation algorithm using different methods: SIFT and SURF descriptors for key-point description and EPnP and REPPnP algorithms for PnP pose estimation. Results show a translation error of 1.54 cm, with a mean processing time of 2.78 s, a maximum re-projection error of 1.5 pixels and a successful estimation rate of 100% in scenarios with normal and high light conditions.
KW - Augmented reality
KW - Digital culture
KW - Photogrammetry
KW - Pose estimation
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85071662236&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-75826-8_23
DO - 10.1007/978-3-319-75826-8_23
M3 - Conference contribution
AN - SCOPUS:85071662236
SN - 9783319758251
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 277
EP - 288
BT - Digital Cultural Heritage - Final Conference of the Marie Skłodowska-Curie Initial Training Network for Digital Cultural Heritage, ITN-DCH 2017, Revised Selected Papers
A2 - Ioannides, Marinos
PB - Springer Science and Business Media Deutschland GmbH
T2 - Final Conference of the Marie Sklodowska-Curie Initial Training Network for Digital Cultural Heritage, ITN-DCH 2017
Y2 - 23 May 2017 through 25 May 2017
ER -