TY - GEN
T1 - Usability Assessment and Design Proposal for the Web Platform for Curriculum Registration at a Peruvian University
AU - Espinoza Concha, Kaytlin Drew
AU - Quispe Vilchez, Eder
AU - Zapata Del Río, Claudia
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2024.
PY - 2024
Y1 - 2024
N2 - Usability has been recognized as a fundamental element in ensuring the quality of a software. Moreover, the lack of adequate usability can be decisive in the success or failure of the system. This study focuses on the web platform responsible for managing curriculum proposals at a university in Peru. It is acknowledged that the current platform lacks usability considerations, leading users to rely on manuals, technical assistance, or personal notes for operation, which is non-intuitive and prone to being forgotten over time. Therefore, the main objective of this project is to develop a design proposal aimed at improving the platform’s usability. Initially, user evaluations of the current platform are conducted using the Think-aloud technique, along with interviews to understand user needs and define required usability guidelines. Subsequently, canvases such as User Persona, Empathy Map, User Journey Map, and Product Vision Board are employed to investigate user experience and identify their needs. With this collected information, a high-fidelity prototype is developed and tested with users to assess usability improvements. The results establish usability guidelines for curriculum proposal management, emphasizing the importance of periodically updating user requirements. A high-fidelity prototype is created with enhancements in element layout and icon clarification, aiming to enhance user effectiveness and satisfaction, directly addressing identified needs. In conclusion, user testing proves beneficial in addressing user dissatisfaction, involving them throughout the project development.
AB - Usability has been recognized as a fundamental element in ensuring the quality of a software. Moreover, the lack of adequate usability can be decisive in the success or failure of the system. This study focuses on the web platform responsible for managing curriculum proposals at a university in Peru. It is acknowledged that the current platform lacks usability considerations, leading users to rely on manuals, technical assistance, or personal notes for operation, which is non-intuitive and prone to being forgotten over time. Therefore, the main objective of this project is to develop a design proposal aimed at improving the platform’s usability. Initially, user evaluations of the current platform are conducted using the Think-aloud technique, along with interviews to understand user needs and define required usability guidelines. Subsequently, canvases such as User Persona, Empathy Map, User Journey Map, and Product Vision Board are employed to investigate user experience and identify their needs. With this collected information, a high-fidelity prototype is developed and tested with users to assess usability improvements. The results establish usability guidelines for curriculum proposal management, emphasizing the importance of periodically updating user requirements. A high-fidelity prototype is created with enhancements in element layout and icon clarification, aiming to enhance user effectiveness and satisfaction, directly addressing identified needs. In conclusion, user testing proves beneficial in addressing user dissatisfaction, involving them throughout the project development.
KW - High fidelity prototypes
KW - Usability
KW - User evaluation
UR - http://www.scopus.com/inward/record.url?scp=85196079405&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-60441-6_11
DO - 10.1007/978-3-031-60441-6_11
M3 - Conference contribution
AN - SCOPUS:85196079405
SN - 9783031604409
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 163
EP - 177
BT - Human-Computer Interaction - Thematic Area, HCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings
A2 - Kurosu, Masaaki
A2 - Hashizume, Ayako
PB - Springer Science and Business Media Deutschland GmbH
T2 - Human Computer Interaction thematic area of the 26th International Conference on Human-Computer Interaction, HCII 2024
Y2 - 29 June 2024 through 4 July 2024
ER -