Playing the role of consultants and contractors emulating a business environment as part of a hybrid undergraduate-graduate engineering course

Davies William De Lima Monteiro, Pablo Nunes Agra Belmonte, Jose Antonio Pow-Sang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Role playing is an active learning strategy meant to emulate real-life situations involving the contents of a course. A hybrid undergraduate-graduate course on processes and equipment in microelectronics was offered at UFMG (Brazil), with 60 h of classroom activities. Twenty-one students were enrolled. The course had an initial stage (12 hours) with traditional exposition, by the teacher, of fundamental themes on microelectronics processing. The final stage had the presentation of specific processes by grad students (26 hours). The intermediate stage, however, had the group divided into 04 teams, that exchanged roles as consultants and contractors in subsequent classes. After having studied a pre-Assigned topic for a week, in each meeting, a consultant team worked together with a contractor team, providing solutions to an actual chip processing case presented by the latter. Students reported a very positive learning and engaging experience in the course.

Original languageEnglish
Title of host publicationEDUNINE 2019 - 3rd IEEE World Engineering Education Conference
Subtitle of host publicationModern Educational Paradigms for Computer and Engineering Career, Proceedings
EditorsClaudio da Rocha Brito, Melany M. Ciampi
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728116662
DOIs
StatePublished - Mar 2019
Event3rd IEEE World Engineering Education Conference, EDUNINE 2019 - Lima, Peru
Duration: 17 Mar 201920 Mar 2019

Publication series

NameEDUNINE 2019 - 3rd IEEE World Engineering Education Conference: Modern Educational Paradigms for Computer and Engineering Career, Proceedings

Conference

Conference3rd IEEE World Engineering Education Conference, EDUNINE 2019
Country/TerritoryPeru
CityLima
Period17/03/1920/03/19

Keywords

  • engineering
  • microelectronics
  • negotiation
  • problem-based learning
  • role-playing

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