Getting started with videogame development

Junior Rojas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This survey provides an overview of various aspects involved in game development. It describes some general concepts, with emphasis on game engine architecture as well as specific technologies related to the described concepts. Covered topics include game graphics rendering, collision detection, physics, artificial intelligence, scripting and game editors.
Original languageSpanish
Title of host publicationProceedings - 26th SIBGRAPI - Conference on Graphics, Patterns and Images Tutorials, SIBGRAPI-T 2013
Pages1-5
Number of pages5
StatePublished - 6 Nov 2014

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