Application of virtual and augmented reality techniques during design and construction process of building projects

Pablo Orihuela, María Noel, Santiago Pacheco, Jorge Orihuela, Carlos Yaya, Rafael Aguilar

Research output: Contribution to conferencePaperpeer-review

11 Scopus citations

Abstract

Research regarding Virtual Reality and Augmented Reality (VR/AR) as support tools of visual managment of design and construction for building projects has increased notably in recent years. However, most of these investigations present applications that improve the management of the project in a single phase or aspect, leaving aside the generation of value throughout the entire project. This article presents a brief review of the current state of VR / AR technologies, proposes the application of the Lean philosophy trough VR / AR applications in the different phases of the life cycle of a building project, and also shows several applications in real cases in which encouraging intial results were obtained. The proposed applications proved to be efficient to improve the communication between the different stakeholders, improving the understanding of the project, giving reliability to the decision making process, foreseeing errors, decreasing negative iterations and avoiding the time delays generated by the lack of an adequate visualization of the project. Finally, some recommendations about the nomenclature and standarization of the development level of the VR/AR applications are provided.

Original languageEnglish
Pages1105-1116
Number of pages12
DOIs
StatePublished - 2019
Event27th Annual Conference of the International Group for Lean Construction, IGLC 2019 - Dublin, Ireland
Duration: 1 Jul 20197 Jul 2019

Conference

Conference27th Annual Conference of the International Group for Lean Construction, IGLC 2019
Country/TerritoryIreland
CityDublin
Period1/07/197/07/19

Keywords

  • Augmented reality
  • Value
  • Virtual reality
  • Visual management
  • Waste

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