TY - GEN
T1 - An Approach to Temporal Phase Classification on Videos of the Volleyball's Basic Reception Technique
AU - Garcia, Jose G.
AU - Villota, Elizabeth R.
AU - Castañon, C. Beltran
N1 - Publisher Copyright:
© 2020 ACM.
PY - 2020/3/9
Y1 - 2020/3/9
N2 - In this paper we provide an approach on sports analysis using Deep learning techniques. As part of a current project, the volleyball's basic reception technique has been divided into temporal phases. We performed an evaluation over our own labelled dataset consisting in 14814 frames from 69 videos depicting the desired reception technique. A model based on the YOLO algorithm was trained to locate the player region and trim the frames. Two time fusion methods over the frames wereproposed and evaluated with CNN models which were created based on the ResNet models and a transfer learning approach was used to train them. The results show that these models were able of classifying the frames with their corresponding phase with an accuracy of 92.21% in our best model. Also it can be seen that the RGB merging method shown in this paper helps to slightly improve the performance of the models. Furthermore, the models were capable of learning the temporality of the phases as the mistakes done by the models occurred between consecutive phases.
AB - In this paper we provide an approach on sports analysis using Deep learning techniques. As part of a current project, the volleyball's basic reception technique has been divided into temporal phases. We performed an evaluation over our own labelled dataset consisting in 14814 frames from 69 videos depicting the desired reception technique. A model based on the YOLO algorithm was trained to locate the player region and trim the frames. Two time fusion methods over the frames wereproposed and evaluated with CNN models which were created based on the ResNet models and a transfer learning approach was used to train them. The results show that these models were able of classifying the frames with their corresponding phase with an accuracy of 92.21% in our best model. Also it can be seen that the RGB merging method shown in this paper helps to slightly improve the performance of the models. Furthermore, the models were capable of learning the temporality of the phases as the mistakes done by the models occurred between consecutive phases.
KW - Activity Recognition
KW - Computer Vision
KW - Sport Analysis
KW - Volleyball
UR - http://www.scopus.com/inward/record.url?scp=85098266118&partnerID=8YFLogxK
U2 - 10.1145/3388142.3388150
DO - 10.1145/3388142.3388150
M3 - Conference contribution
AN - SCOPUS:85098266118
T3 - ACM International Conference Proceeding Series
SP - 148
EP - 151
BT - ICCDA 2020 - Proceedings of the 4th International Conference on Compute and Data Analysis
PB - Association for Computing Machinery
T2 - 4th International Conference on Compute and Data Analysis, ICCDA 2020
Y2 - 9 March 2020 through 12 March 2020
ER -