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A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games

  • José Shimabukuro
  • , Arturo Moquillaza
  • , Johan Baldeón
  • Pontifical Catholic Univ. of Peru

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Despite advancements, the gaming industry often overlooks accessibility, excluding individuals with disabilities. This paper proposes a novel framework to address this gap. The framework empowers developers through a categorized accessibility guideline catalog validated by experts, providing clear guidance for various disabilities (motor, visual, auditory, and cognitive) with real-world examples. Validated evaluation tools and techniques: These tools address scenarios where developers use non-configurable default values, potentially creating accessibility barriers. A well-defined evaluation process: This process, outlined using established methods, ensures a structured and efficient evaluation. In addition, this proposal allows for the acquisition of a quantitative value that allows comparisons between designs and between different video games, as well as the establishment of KPIs in improvement projects. The framework was rigorously validated by HCI and gaming experts and successfully applied to assess the accessibility of action-based third-person games. This application yielded valuable insights, enabling comparisons between games and identifying accessibility strengths and weaknesses for different disabilities. This framework empowers developers to integrate accessibility throughout development, fostering a more inclusive gaming environment for all.

Original languageEnglish
Title of host publicationHCI International 2024 – Late Breaking Papers - 26th International Conference on Human-Computer Interaction, HCII 2024, Proceedings
EditorsMargherita Antona, Constantine Stephanidis, Qin Gao, Jia Zhou
PublisherSpringer Science and Business Media Deutschland GmbH
Pages83-102
Number of pages20
ISBN (Print)9783031768170
DOIs
StatePublished - 2025
Event26th International Conference on Human-Computer Interaction, HCII 2024 - Washington, United States
Duration: 29 Jun 20244 Jul 2024

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume15379 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference26th International Conference on Human-Computer Interaction, HCII 2024
Country/TerritoryUnited States
CityWashington
Period29/06/244/07/24

Keywords

  • Accessibility evaluation
  • accessibility assessment
  • accessibility framework
  • accessibility guidelines
  • accessibility tools
  • developer-oriented framework
  • game accessibility
  • video games

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